-
Notifications
You must be signed in to change notification settings - Fork 10
misc info
This section will talk about any misc stuff that I think players may want to know about.
First off, I'd just like to say.. don't sweat it if you die a lot at the beginning. At this moment the bot is a bit unbalanced and monsters can be pretty rough towards new characters. Plus there's a bunch of different types of monsters and some are harder than others (Metal Slime, for example, has an extremely high defense and almost everyone will do 1 damage per hit to it). There's no penalty for dying, so just roll with the punches (as they say).
Second, if battles drag on too long a "rage" system will kick in. This is a concept that the MMORPG Final Fantasy XI employed on some of its higher level monsters/bosses to ensure that people don't sit and hold monsters for days at a time. Basically what happens is when a time limit has been hit, the monster will grow to insane power to the point where no players will be able to defeat them. Because I want battles to be ongoing and often, I've done something similar. How long do players have to defeat the monsters? Well it varies anywhere between 10 turns to 25 turns depending on various battle conditions. You can see how many turns you have until darkness hits by using !bat info. Also note that there is a special skill (Holy Aura) that can stop darkness for a few extra turns.
After the time elapses, the monsters' stats will be multiplied by 100 making them virtually impossible to kill (and will often one-shot everyone if it uses an AOE).