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Routine: Launch Projectile
ricochet1k edited this page Oct 13, 2012
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4 revisions
TODO: Finish documenting this
Possible projectile types:
- Arrow
- Egg
- EnderPearl
- Fireball
- SmallFireball
- Fish
- Snowball
- ThrownExpBottle (may not work)
- ThrownPotion (may not work)
Interact:
- 'if interact_right and item.matches.stick':
- 'playereffect.launch.snowball':
#- 'message.player': '%{yaw} %{pitch} %{speed}'
#- 'set.yaw': '(yaw - 20)'
#- 'set.pitch': '(pitch + 10)'
- 'set.speed': '4'
#Explosive only
#- 'set.yield': '0'
#- 'set.incendiary': '1'