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Issues: PixelGuys/Cubyz

Add Survival Mode
#670 opened Sep 4, 2024 by ikabod-kee
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Issues list

Hazard Blocks content enhancement a new feature or improvement gameplay
#804 opened Dec 2, 2024 by careeoki Short-Term Goals
Block Damage design principles Not really a fixable issue, but some game design principles that I plan to follow. engine experimental a feature or idea that will require lots of experimentation gameplay terrain undecided a final decision has not been made whether or how this enhancement should be implemented
#803 opened Dec 1, 2024 by ikabod-kee Long-Term Goals
Allow drawing backfaces for opaque blocks enhancement a new feature or improvement graphics optimization a performance problem that should be addressed or an optimization idea
#802 opened Dec 1, 2024 by IntegratedQuantum Short-Term Goals
Apply squash and stretch to the player model based on eye velocity. experimental a feature or idea that will require lots of experimentation graphics
#797 opened Nov 25, 2024 by ikabod-kee Far future
Adventure Mode content contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers enhancement a new feature or improvement gameplay
#795 opened Nov 24, 2024 by ikabod-kee Long-Term Goals
Camera spring overshoots when stepping up blocks bug something isn't working in the intended way physics game physics stuff
#790 opened Nov 19, 2024 by careeoki Short-Term Goals
Cloth z-fights where it meets in corners bug something isn't working in the intended way graphics
#788 opened Nov 19, 2024 by careeoki Short-Term Goals
Drop items with q enhancement a new feature or improvement ui/ux
#779 opened Nov 16, 2024 by IntegratedQuantum Short-Term Goals
stairs produce holes in the mesh at LOD borders bug something isn't working in the intended way experimental a feature or idea that will require lots of experimentation graphics
#777 opened Nov 16, 2024 by IntegratedQuantum Long-Term Goals
Try to create a procedurally animated water texture enhancement a new feature or improvement experimental a feature or idea that will require lots of experimentation graphics
#776 opened Nov 15, 2024 by IntegratedQuantum Long-Term Goals
Improve how large assets (music) are handled engine enhancement a new feature or improvement experimental a feature or idea that will require lots of experimentation optimization a performance problem that should be addressed or an optimization idea
#763 opened Nov 1, 2024 by IntegratedQuantum Version 0
Improve how block placing/breaking is synchronized with the server engine enhancement a new feature or improvement experimental a feature or idea that will require lots of experimentation
#751 opened Oct 28, 2024 by IntegratedQuantum Version 0
Server-side render distance limit engine enhancement a new feature or improvement optimization a performance problem that should be addressed or an optimization idea
#748 opened Oct 19, 2024 by IntegratedQuantum Short-Term Goals
Allow changing the (number of) levels of detail displayed in the game. enhancement a new feature or improvement graphics optimization a performance problem that should be addressed or an optimization idea
#747 opened Oct 19, 2024 by IntegratedQuantum Long-Term Goals
Window.zig: Updating the Key pressed state and calling the press/release actions should be done in a member function. contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers refactor shuffle a lot of code around
#746 opened Oct 14, 2024 by IntegratedQuantum Short-Term Goals
The creative inventory remains open and items can be taken from it when the game mode is switched to survival. bug something isn't working in the intended way contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers
#743 opened Oct 8, 2024 by IntegratedQuantum Short-Term Goals
There is no preview when holding left click in the inventory to distribute a stack into multiple locations. bug something isn't working in the intended way contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers ui/ux
#742 opened Oct 6, 2024 by IntegratedQuantum Short-Term Goals
ProTip! Find all open issues with in progress development work with linked:pr.