-
Notifications
You must be signed in to change notification settings - Fork 55
Issues: PixelGuys/Cubyz
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Block Damage
design principles
Not really a fixable issue, but some game design principles that I plan to follow.
engine
experimental
a feature or idea that will require lots of experimentation
gameplay
terrain
undecided
a final decision has not been made whether or how this enhancement should be implemented
Allow drawing backfaces for opaque blocks
enhancement
a new feature or improvement
graphics
optimization
a performance problem that should be addressed or an optimization idea
Apply squash and stretch to the player model based on eye velocity.
experimental
a feature or idea that will require lots of experimentation
graphics
Adventure Mode
content
contributor friendly
this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers
enhancement
a new feature or improvement
gameplay
Camera spring overshoots when stepping up blocks
bug
something isn't working in the intended way
physics
game physics stuff
Rethink how the shuffle a lot of code around
GenericInterpolation
interacts with the base entity.
engine
refactor
stairs produce holes in the mesh at LOD borders
bug
something isn't working in the intended way
experimental
a feature or idea that will require lots of experimentation
graphics
Try to create a procedurally animated water texture
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
graphics
Improve how large assets (music) are handled
engine
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
optimization
a performance problem that should be addressed or an optimization idea
Use a Reader/Writer pattern to simplify the network protocols.
engine
refactor
shuffle a lot of code around
Add a search bar to the inventory crafting system.
enhancement
a new feature or improvement
gameplay
ui/ux
Improve how block placing/breaking is synchronized with the server
engine
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
Share the inventory of the crafting table between players.
enhancement
a new feature or improvement
gameplay
ui/ux
Server-side render distance limit
engine
enhancement
a new feature or improvement
optimization
a performance problem that should be addressed or an optimization idea
Allow changing the (number of) levels of detail displayed in the game.
enhancement
a new feature or improvement
graphics
optimization
a performance problem that should be addressed or an optimization idea
Window.zig: Updating the this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers
refactor
shuffle a lot of code around
Key
pressed state and calling the press/release actions should be done in a member function.
contributor friendly
The creative inventory remains open and items can be taken from it when the game mode is switched to survival.
bug
something isn't working in the intended way
contributor friendly
this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers
There is no preview when holding left click in the inventory to distribute a stack into multiple locations.
bug
something isn't working in the intended way
contributor friendly
this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers
ui/ux
Add a mode where you follow the perspective of another player.
enhancement
a new feature or improvement
gameplay
Previous Next
ProTip!
Find all open issues with in progress development work with linked:pr.