Prefab to make players follow moving colliders correctly. Effectively parents players to objects.
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Updated
Mar 26, 2024 - C#
Prefab to make players follow moving colliders correctly. Effectively parents players to objects.
Evergrowing collection of Udon prefabs for VRChat world creation
Udon script that exposes additional options for mirrors giving the ability to set distance based culling per layer functioning like an adjustable far clip distance.
Collection of array extension methods compatible with UdonSharp 1.x which adds partial feature set from List<T>
Experimental automatic Assembly Definition generator for Unity Editor
A management repository for the creation of ”HappinessBeats” , a music game for VRChat.
Here are UdonSharp scripts created by me for you to use for your VRChat game.
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