Experimental automatic Assembly Definition generator for Unity Editor
- Automatic Assembly Definition References based on assemblies referenced by the existing scripts
- Assembly Definitions created under
Editor
folders will be set toEditor
platform only - Automatic UdonSharp Assembly Definition generation for folders containing UdonSharpBehaviours
- Right-click your Project window and navigate to
Create
>Assembly Definition (Automatic)
- Type in the name for the Assembly Definition in the file save dialog
- You should now have an automatically configured Assembly Definition in your folder
- Navigate to your toolbar:
Window
>Package Manager
>[+]
>Add package from git URL...
and type in:https://github.com/Varneon/AssemblyDefinitionGenerator.git?path=/Packages/com.varneon.assembly-definition-generator
Installation via VRChat Creator Companion:
- Download the the repository's .zip here
- Unpack the .zip somewhere
- In VRChat Creator Companion, navigate to
Settings
>User Packages
>Add
- Navigate to the unpacked folder,
com.varneon.assembly-definition-generator
and clickSelect Folder
Assembly Definition Generator
should now be visible underLocal User Packages
in the project view in VRChat Creator Companion
- Download latest Udon Array Extensions from here
- Import the downloaded .unitypackage into your Unity project