OpenXRLab Synthetic Data Rendering Toolbox
-
Updated
Nov 26, 2024 - Python
OpenXRLab Synthetic Data Rendering Toolbox
Ray-tracing engine for real-time diamond rendering in WebGL
The Training and Demo code for: Ash: Animatable gaussian splats for efficient and photoreal human rendering (CVPR 2024)
GPU Physically Based Renderer (OpenGL Base) [2021-2022]
GPU Physically Based Renderer (CUDA Base) [2022]
Real-time photo-realistic clouds ray tracer. Published @ SIGGRAPH Asia (2019)
CPU Physically Based Renderer [2020-]
CPU based Path tracing engine for photorealistic rendering
A simple C++ Ray-Tracer which can generate photorealistic images
My master thesis on fluorescence in bidirectional rendering
Physically-correct rendering engine
Scalable rendering of CFD simulation results realistically. Scene templates to kick-start rendering.
A raytracing project written in C#
Add a description, image, and links to the photorealistic-rendering topic page so that developers can more easily learn about it.
To associate your repository with the photorealistic-rendering topic, visit your repo's landing page and select "manage topics."