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working on a Makefile to compile test maps for #16
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## Tools | ||
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| Tool | Link | Games | ||
| :------------ | :---------------------------------------------------------------- | :----------------------------------- | | ||
| BSPFix | valvedev.info/tools/bspfix | HL -> HL:BS | | ||
| CoDRadiant | moddb.com/downloads/cod-radiant | CoD1 | | ||
| CoD2Radiant | gamefront.com/games/call-of-duty-2/file/cod2-updated-map-mod-tool | CoD2 | | ||
| CoD4Radiant | github.com/promod/CoD4-Mod-Tools | COD4:MW | | ||
| CSO2Converter | git.sr.ht/~leite/cso2-bsp-converter | CS:S -> CS:O2 | | ||
| GtkRadiant | github.com/TTimo/GtkRadiant | Q3/RtCW/W:ET/SoF2/JK2/JA/EF/HL/Q2/H2 | | ||
| | svn.icculus.org/gtkradiant-gamepacks | | | ||
| hammer.exe | ships with associated game(s) or Source SDK | SOURCE ENGINE | | ||
| JBNTools | code.google.com/archive/p/jbn-bsp-lump-tools | JB:N (cannot compile maps) | | ||
| MapBase | moddb.com/mods/mapbase/downloads/mapbase-release-build | Source SDK 2013 | | ||
| TrenchBroom | github.com/TrenchBroom/TrenchBroom | Q/Q2/H2/D | | ||
| ÜbertoolsGDK | moddb.com/downloads/stef2-bertools-game-devolopment-kit | FAKK2/EF2/MOH:AA/AMA | | ||
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## Engine Branch | ||
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| BspClass | `branch_script` | Tools | | ||
| :-------------- | :-------------------------------- | :----------------------- | | ||
| D3DBsp | `infinity_ward.modern_warfare` | CoD4Radiant | | ||
| FusionBsp | `id_software.qfusion` | GtkRadiant | | ||
| GoldSrcBsp | `gearbox.blue_shift` | GtkRadiant + BSPFix | | ||
| | `gearbox.nightfire` | JBNTools | | ||
| | `valve.goldsrc` | GtkRadiant | | ||
| IdTechBsp | `id_software.quake2` | GtkRadiant \ TrenchBroom | | ||
| | `id_software.quake3` | GtkRadiant | | ||
| | `infinity_ward.call_of_duty1` | CoDRadiant | | ||
| | `ion_storm.daikatana` | TrenchBroom | | ||
| | `raven.soldier_of_fortune` | | | ||
| | `ritual.sin` | | | ||
| InfinityWardBsp | `infinity_ward.call_of_duty2` | CoD2Radiant | | ||
| QuakeBsp | `id_software.quake` | TrenchBroom | | ||
| | `raven.hexen2` | TrenchBroom | | ||
| RavenBsp | `raven.soldire_of_fortune2` | GtkRadiant | | ||
| | `ritual.sin` | | | ||
| ReMakeQuakeBsp | `id_software.remake_quake` | GtkRadiant | | ||
| RespawnBsp | `respawn.apex_legends` | | | ||
| | `respawn.titanfall` | | | ||
| | `respawn.titanfall2` | | | ||
| RitualBsp | `ritual.fakk2` | ÜbertoolsGDK | | ||
| | `ritual.moh_allied_assault` | ÜbertoolsGDK | | ||
| | `ritual.star_trek_elite_force2` | ÜbertoolsGDK | | ||
| ValveBsp | `arkane.dark_messiah` | | | ||
| | `arkane.dark_messiah_multiplayer` | | | ||
| | `loiste.infra` | hammer.exe | | ||
| | `nexon.cso2` | CSO2Converter | | ||
| | `nexon.cso2_2018` | CSO2Converter | | ||
| | `nexon.vindictus` | | | ||
| | `troika.vampire` | | | ||
| | `valve.alien_swarm` | hammer.exe | | ||
| | `valve.left4dead` | hammer.exe | | ||
| | `valve.left4dead2` | hammer.exe | | ||
| | `valve.orange_box` | hammer.exe | | ||
| | `valve.sdk_2013` | hammer.exe / MapBase | | ||
| | `valve.source` | hammer.exe | |
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# SOURCE ENGINE TOOLS | ||
STEAM_COMMON_DIR = D:/SteamLibrary/steamapps/common | ||
# TODO: find games split across multiple steam directories | ||
# TODO: point at game config etc, only need the compilers (vbsp, vvis, vrad & vbspinfo) | ||
INFRA_BIN = $(STEAM_COMMON_DIR)/INFRA/bin | ||
ALIEN_BIN = $(STEAM_COMMON_DIR)/Alien Swarm/bin | ||
L4D_BIN = $(STEAM_COMMON_DIR)/left 4 dead/bin | ||
L4D2_BIN = $(STEAM_COMMON_DIR)/Left 4 Dead 2/bin | ||
TF2_BIN = $(STEAM_COMMON_DIR)/Team Fortress 2/bin | ||
HL2_BIN = $(STEAM_COMMON_DIR)/half-life 2/bin | ||
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# EXTERNAL TOOLS | ||
BSPFIX_LINK = https://valvedev.info/tools/bspfix | ||
COD1RADIANT_LINK = https://moddb.com/downloads/cod-radiant | ||
COD2RADIANT_LINK = https://gamefront.com/games/call-of-duty-2/file/cod2-updated-map-mod-tool | ||
COD4RADIANT_LINK = https://github.com/promod/CoD4-Mod-Tools | ||
CSO2CONVERTER_LINK = https://git.sr.ht/~leite/cso2-bsp-converter | ||
GTKRADIANT_LINK = https://github.com/TTimo/GtkRadiant | ||
# GTK_RADIANT_GAMEPACK_LINK = https://svn.icculus.org/gtkradiant-gamepacks | ||
# JBNTOOLS_LINK = https://code.google.com/archive/p/jbn-bsp-lump-tools | ||
MAPBASE_LINK = https://www.moddb.com/mods/mapbase/downloads/mapbase-release-build | ||
TRENCHBROOM_LINK = https://github.com/TrenchBroom/TrenchBroom | ||
UBERTOOLS_LINK = https://moddb.com/downloads/stef2-bertools-game-devolopment-kit | ||
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# TODO: "function" to check tool is installed; otherwise download & install | ||
# -- make a toolsdir with symlinks to tools | ||
# -- if link is absent, download & install it | ||
TOOLSDIR := tools | ||
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# TODO: make symlinks to each toolkit | ||
# -- install missing games w/ steamcmd? requires account with relevant games unlocked | ||
# --- some games might require using a store / download link | ||
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# TODO: allow any valid tool choice for each branch | ||
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# TODO: locate / install tools; compile maps; build *info.txt files |