No Stone Uncrumbled is a number-based puzzle game. Take control of the purple kobold living underground and help him get enough boulders to reach the target. You can add, subtract, divide and multiply, but be careful - you have to use your strength to move the rocks. Plan your route accordingly to avoid running out of energy and don't take too long of a route - the boulders crumble and get smaller the more you push them!
- Jonasz Kądziela - Programming 💻 & Graphics Design 🎨
- Artur "ShadAcinonyx" Jaszczak - Audio 🎵 & Graphics Design 🎨
- At the beginning of each round, the Target number is randomly generated from a specific range.
- Every round you start with nothing, number 0, and your goal is to get as close as possible to the Target number.
- Energy is limited and dictates how much you can move. If you run out of Energy, you faint - game over.
- After each round you will receive a reward consisting of more Energy and Money. The closer your number was to the Target number the more Energy you will get. Resolving the puzzle quickly will give you bonus money.
- Sandstone (brown rock) is lighter than Granite (grey rock), however it crumbles more easily.
- W or Up Arrow - move forward
- S or Down Arrow - move backward
- A or Left Arrow - move to the left
- D or Right Arrow - move to the right
- Space - Pick up or drop a nearby stone
- ESC - Exit the game
We do really hope the game isn't too difficult or straight up boring. Time was tight and playtesting short - balance might be off. There are also some of the features that we couldn't implement before the end of the Jam 😅
- Ludum Dare 45 game entry post: https://ldjam.com/events/ludum-dare/45/no-stone-unturned