Ludum Dare
Ludum Dare is an online community best known for “Ludum Dare”, the Accelerated Game Development Event of the same name (also called a “Game Jam”). During a Ludum Dare, developers from around the world spend a weekend creating games based on a theme suggested by the community. Ludum Dare events take place every April, August and December.
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Explore the world of “Friendly Fire” and meet all its inhabitants in a quest to save the world from an unknown destiny.
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Jul 9, 2024 - TypeScript
Library for combining tiled maps with pixel
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Oct 9, 2023 - Go
Fort Loop: a 48h puzzle game for Ludum Dare 47
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Sep 29, 2022 - Haxe
The theme for LD31 was "Entire Game on One Screen"
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Dec 18, 2016 - Haskell
Source for "Holding Out", a game where you grapple with customer support and zombies simultaneously. Made for Ludum Dare 53 in 48 hours.
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May 11, 2023 - Python
🐲📝 Dragon Tax Return Simulator 2015 - A game made for Ludum Dare 33
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Apr 18, 2017 - JavaScript
Colorful - Ludum Dare 25 (December 2012) entry
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Oct 31, 2024 - Pascal
3D shooter game made with Defold. Fuel a mysterious machine with blue boxes!
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Feb 4, 2022 - Lua
Ludum Dare Jam #45. Theme: "Start with nothing". Game: Cave - 2D survival RPG with Dark Souls battle system
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Nov 24, 2020 - C#
A Unity 3D action game for Ludum Dare #42
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Feb 23, 2019 - C#
Turn-based strategy game in 72 hours for Ludum Dare 42
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Aug 20, 2018 - C++
My Ludum Dare 26 entry, "Minimalist TD". Programmed in Haxe using HaxeFlixel.
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Aug 23, 2016 - Haxe
🚀 Fermi Paradox - ludum dare 46 compo entry
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Oct 24, 2024 - Rust
Source for "Fallowtide", a spooky farming deckbuilder made in 48 hours for Ludum Dare 52.
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Nov 16, 2024 - Python
Participation to Ludum Dare #33 : You are the monster
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Aug 24, 2019 - Ruby
A rhythm/typing game made in 48 hours for Ludum Dare 41
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Nov 10, 2023 - JavaScript