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Extensions
Snowiiii edited this page Apr 1, 2023
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Working group:
- anisotropic filtering: wgpu#690
- BC textures: gpuweb#812
- Queries wgpu#721
- Draw indirect count gpuweb#1354
Experimental:
- border sampler address mode wgpu#890
- push constants wgpu#734
- texel buffer views: gpuweb#297
- bindless textures: wgpu#711, wgpu#715
- mesh shaders: @MatusT fork
- ray tracing: gpuweb#535
- floating-point atomics: wgpu#1020
- texture swizzling: wgpu#1028
- min/max filtering: wgpu#1065, gpuweb#1283
- swapchain compute access: wgpu#1396
- incremental present: wgpu#1397
- 16-bit normalized textures: wgpu#1934
- relaxed rasterization order: wgpu#2109
TODO:
- Dual-source blending: gpuweb#391
- Support of ASTC texture format: gpuweb#144
- Coherent/Volatile storage buffer access.
- findMSB()/findLSB() intrinsics.
- Viewport array support.