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Issues: gfx-rs/wgpu
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#3676
opened Apr 12, 2023 by
cwfitzgerald
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WeakVec
should consider using Vec::swap_remove
instead of a freelist
good first issue
#6580
opened Nov 21, 2024 by
jimblandy
[naga] Prove to downstream shader compilers that loops terminate
area: naga back-end
Outputs of naga shader conversion
naga
Shader Translator
#6572
opened Nov 20, 2024 by
teoxoy
4 tasks
[naga] Translate Outputs of naga shader conversion
naga
Shader Translator
bool
s in the workgroup address space to u32
s
area: naga back-end
#6570
opened Nov 20, 2024 by
teoxoy
The d3d12 backend silently falls back to FXC if loading DXC fails
#6568
opened Nov 19, 2024 by
nical
Regression: wgpu 23 adds extra dispatch on Vulkan for indirect buffer copy, breaks binding reuse
#6567
opened Nov 18, 2024 by
djeedai
Vulkan confused by push_constants binding with separate FRAGMENT and VERTEX stages
area: validation
Issues related to validation, diagnostics, and error handling
#6562
opened Nov 16, 2024 by
fyellin
RenderPass.setPushConstant broken on Dx12
area: naga back-end
Outputs of naga shader conversion
lang: HLSL
D3D Shading Language
naga
Shader Translator
type: bug
Something isn't working
#6558
opened Nov 16, 2024 by
fyellin
[naga wgsl-in] Does WGSL really allow duplicate diagnostic filtering directives?
#6556
opened Nov 16, 2024 by
jimblandy
Implement Help the connected projects grow and prosper
type: enhancement
New feature or request
float32-blendable
device feature
area: ecosystem
#6555
opened Nov 15, 2024 by
ErichDonGubler
wgpu-core
relies on undocumented properties of wgpu-hal
's GL backend when targeting WebGL
area: api
#6538
opened Nov 13, 2024 by
teoxoy
WGSL: suggest removing Good for newcomers
kind: diagnostics
Error message should be better
lang: WGSL
WebGPU Shading Language
naga
Shader Translator
@
from @diagnostic(…);
area: naga front-end
good first issue
#6536
opened Nov 13, 2024 by
ErichDonGubler
[Metal/MSL] Workaround for stopping infinite loops to be optimized out causes performance regression
#6518
opened Nov 11, 2024 by
rudderbucky
[naga] Improve ForbiddenStageOperations error reporting for textureSample in Compute stage
area: validation
Issues related to validation, diagnostics, and error handling
kind: diagnostics
Error message should be better
#6512
opened Nov 10, 2024 by
DavidPeicho
[naga] Good for newcomers
kind: refactor
Making existing function faster or nicer
naga
Shader Translator
Arena
could use a take
method
good first issue
#6509
opened Nov 9, 2024 by
jimblandy
Add Vulkan's Shading Language
naga
Shader Translator
type: enhancement
New feature or request
strict_extension
option for SPIR-V frontend
area: naga front-end
lang: SPIR-V
#6507
opened Nov 8, 2024 by
davnotdev
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