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Issues: bskinn/bga-wingspan-scraper
Adjust advance-to-move logic to cope with non-sequential move...
#57
opened Nov 13, 2023 by
bskinn
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Bring in auto-CalVer machinery to simplify starting to cut releases
area: infra 🌉
Getting the project machinery set up right
issue: planned ⌚
Assigned to a specific version's milestone
type: enhancement ✨
Something to add
Consider sessionStorage for per-game invariants
area: data 💹
Scraping/processing some kind of data from the game
issue: maybe 🤔
Might do this, might not
type: enhancement ✨
Something to add
#65
opened Jan 6, 2024 by
bskinn
Fix round bonus calculation after Dec 2023 UI update
area: data 💹
Scraping/processing some kind of data from the game
type: bug 🪲
Something isn't working
#64
opened Jan 3, 2024 by
bskinn
Generalize Something to add
logMsg
to allow configuring the logging prefix
type: enhancement ✨
#62
opened Nov 16, 2023 by
bskinn
GitHub Action to automatically build a distributable extension ZIP and create a release when a version tag is pushed
area: infra 🌉
Getting the project machinery set up right
#60
opened Nov 15, 2023 by
bskinn
Extract bird power activation count
area: data 💹
Scraping/processing some kind of data from the game
#58
opened Nov 14, 2023 by
bskinn
Adjust advance-to-move logic to cope with non-sequential move numbers
topic: move control ♟️
Dealing with advancing the replay to the correct move state
type: bug 🪲
Something isn't working
#57
opened Nov 13, 2023 by
bskinn
Validation check that all the player names are consistent throughout the final dataset
area: data 💹
Scraping/processing some kind of data from the game
area: validation ✔️
Making sure that things are as they should be
#55
opened Nov 12, 2023 by
bskinn
Consider adding Tailwind, to make styling the UI easier?
area: infra 🌉
Getting the project machinery set up right
area: ui 💻
The thing what the user clicks at and sees
#53
opened Nov 12, 2023 by
bskinn
Update README to reflect the new state of the project
area: docs 📄
Improvements or additions to documentation
Implement dev auto-build script
area: infra 🌉
Getting the project machinery set up right
#47
opened Nov 11, 2023 by
bskinn
Add alert popup after the score (or total data) scrape is done
area: ui 💻
The thing what the user clicks at and sees
type: enhancement ✨
Something to add
#39
opened Nov 2, 2023 by
bskinn
Implement an overall crash-out timeout in Coping with sad paths
type: enhancement ✨
Something to add
waitForMoveHelper()
in case something hangs
area: error handling 💥
#38
opened Nov 2, 2023 by
bskinn
Consider refactoring Making something less messy or hacky
type: refactor 🔀
Shifting code about to make it better
querySelector()
& querySelectorAll()
to helpers
type: cleanup 🧹
#37
opened Oct 26, 2023 by
bskinn
Figuring out the data layout
type: question ❔
Something to investigate
#35
opened Oct 21, 2023 by
bskinn
Tracking discarded bonus cards
area: data 💹
Scraping/processing some kind of data from the game
#34
opened Oct 20, 2023 by
bskinn
Tracking knowable tucked bird cards
area: data 💹
Scraping/processing some kind of data from the game
#33
opened Oct 20, 2023 by
bskinn
Cards in discards. All discards are public knowledge, so we can know what they are.
area: data 💹
Scraping/processing some kind of data from the game
#32
opened Oct 20, 2023 by
bskinn
Remaining bonus card count
area: data 💹
Scraping/processing some kind of data from the game
#31
opened Oct 18, 2023 by
bskinn
Scrape remaining deck count
area: data 💹
Scraping/processing some kind of data from the game
#30
opened Oct 18, 2023 by
bskinn
Scrape cards in the tray
area: data 💹
Scraping/processing some kind of data from the game
#29
opened Oct 18, 2023 by
bskinn
Scraping of birdfeeder and discard tray food contents
area: data 💹
Scraping/processing some kind of data from the game
#27
opened Oct 18, 2023 by
bskinn
Scraping of current food holdings of each player
area: data 💹
Scraping/processing some kind of data from the game
#26
opened Oct 18, 2023 by
bskinn
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