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reset more static fields on Init() - leads to create proper tappable … #493

reset more static fields on Init() - leads to create proper tappable …

reset more static fields on Init() - leads to create proper tappable … #493

Triggered via pull request November 22, 2024 18:00
Status Failure
Total duration 4m 52s
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android_build.yml

on: pull_request
Matrix: build
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12 errors and 14 warnings
build (Release): cocos2d/actions/action/CCFollow.cs#L2
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/actions/action_grid3d/CCPageTurn3D.cs#L2
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/actions/action_grid3d/CCRipple3D.cs#L2
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/actions/action_grid/CCGrid3DAction.cs#L2
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/base_nodes/CCNode.cs#L5
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/CCCamera.cs#L26
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/CCContent.cs#L2
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/CCDirector.cs#L8
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/CCDirector.cs#L9
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Release): cocos2d/CCDisplayLinkDirector.cs#L1
The type or namespace name 'Xna' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
build (Debug)
The job was canceled because "Release" failed.
build (Debug)
The operation was canceled.
build (Release)
The following actions uses node12 which is deprecated and will be forced to run on node16: microsoft/setup-msbuild@v1.0.2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (Release)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, microsoft/setup-msbuild@v1.0.2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build (Release)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (Release): box2d/Collision/b2AABB.cs#L10
'b2AABB' overrides Object.Equals(object o) but does not override Object.GetHashCode()
build (Release): box2d/Collision/b2AABB.cs#L10
'b2AABB' defines operator == or operator != but does not override Object.GetHashCode()
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L193
'CCLabelBMFont.Color' hides inherited member 'CCNode.Color'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L214
'CCLabelBMFont.DisplayedColor' hides inherited member 'CCNode.DisplayedColor'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L219
'CCLabelBMFont.Opacity' hides inherited member 'CCNode.Opacity'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L239
'CCLabelBMFont.DisplayedOpacity' hides inherited member 'CCNode.DisplayedOpacity'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L244
'CCLabelBMFont.IsOpacityModifyRGB' hides inherited member 'CCNode.IsOpacityModifyRGB'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L264
'CCLabelBMFont.CascadeColorEnabled' hides inherited member 'CCNode.CascadeColorEnabled'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L270
'CCLabelBMFont.CascadeOpacityEnabled' hides inherited member 'CCNode.CascadeOpacityEnabled'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Release): cocos2d/label_nodes/CCLabelBMFont.cs#L276
'CCLabelBMFont.UpdateDisplayedColor(CCColor3B)' hides inherited member 'CCNode.UpdateDisplayedColor(CCColor3B)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build (Debug)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/