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VanillaCold authored Jan 20, 2024
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<h1>Spore - Custom Asset Types</h1>
(working title)
<h1>Spore - Create-a-Type</h1>

<p>This is a mod for Spore that aims to add an easy interface for creating new asset types, without needing other mod developers to add any custom code of their own.<br>
Currently, the mod is in an unfinished state, and is not ready for release; see the Issues page for the main reasons why.</p>
<br>
Currently, the mod is not feature-complete; there are some new features I plan to add in the future, though the basic functionality is present.</p>
<h2>Documentation</h2>
<p>The mod's source code comes with an example project for use in Sporemodder FX <a href="https://github.com/VanillaCold/Spore-CustomAssetTypes/tree/main/SMFX%20Projects/AssetTypeTemplate">here.</a><br>
In future, when the mod's functionality is complete, I will add a Wiki to this repository for the sake of documetation</p>
<h2>Credits</h2>

<p><a href="https://github.com/emd4600/">emd4600</a> - <b>Creating the Spore ModAPI Development Kit and Spore SDK-to-Ghidra addon.</b><br>
<a href="https://github.com/Rosalie241">Rosalie241</a> - <b>Finding function addresses for Disk Spore</b>
<a href="https://github.com/Rosalie241">Rosalie241</a> - <b>Finding function addresses for Disk Spore</b><br>
<a href="https://github.com/Zarklord">Zarklord</a> - <b>Helping me to figure out how to properly append values to an array in one of Spore's property files through code.</b></p>

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