Releases: SuiMachine/Deadly-Premonition-2---Sui-s-hack
Releases · SuiMachine/Deadly-Premonition-2---Sui-s-hack
Deadly Premonition 2 - Sui's Hack (v. 1.0.0)
This is the final (for now) release. When compared to 0.10.0 following features were added:
- Added controller rumble when shooting (this is just a basic hack - it's not actually a part of features cut by the developer - at least to my knowledge).
- Force disabled interpolation for the boat section (it's not great, but it's better then having camera interpolated and boat just warping)
- Force disabled SSR for the Cold Storage level (was causing massive issues)
- TAA is now hidden under advanced options, due to issues it causes with phantom shader and has a "Epilepsy warning"
- Keyboard keys can now be rebound under F11.
- Many issues with keyboard prompts being display incorrectly were fixed.
- Some sections (like menus, maps etc.) will use a separate non rebindable keys - you should generally navigate them with arrow keys and Enter / ESC.
- Add mouse input sensitivity option.
- Added mouse Y-Axis inversion.
- Exposed edge detection filter (outline filter) from post process.
- Increased quality setting of SMAA to High.
- Removed some options that need a very in-depth knowledge to work.
Deadly Premonition 2 - Sui's Hack (v. 0.11.0 - Preview 2)
- Added some rumble
- Force disabled interpolation for the boat section
- Force disabled SSR for the Cold Storage level (was causing massive issues)
- Lowered TAA jitter down to 0 (cause it was breaking phantoms)
- Increase SMAA quality to High
Deadly Premonition 2 - Sui's Hack (v. 0.11.0 - Preview 1)
- Exposed Input sensitivity.
- Reworked a lot of keyboard/mouse hack to allow for different input depending on game state.
- Exposed edge detection filter override.
Deadly Premonition 2 - Sui's Hack (v. 0.10.0)
- Exposed override for Unity's Screen Space Reflection options. It is a bit glitchy, but it should still make scenes look better.
- Implemented a character fixed length for some sliders in GUI to make them glitch out less.
Deadly Premonition 2 - Sui's Hack (v. 0.9.0.2)
- Pushed the near plane for shadows in the bar a tiny bit further so it doesn't display the tip from a fan.
- Enabled shadow casting for a bunch of objects in the bar so the scene is not that flat.
Deadly Premonition 2 - Sui's Hack (v. 0.9.0.1)
- Added additional set resolution when entering the menu for the first time (hopefully if first 2 fail, this one works).
- Set near plane for shadows in the bar to be further away, so it still cast dynamic shadows, but you don't see ceiling fans' shadows.
Deadly Premonition 2 - Sui's Hack (v. 0.9)
- Exposed camera's HBAO preset and its intensity (if you go with Normal or Higher - lower the intensity to like 0.7).
- Added an option to to improve lights, where Minor improvement enables shadows for York's flashlight and All force dynamic lighting for anything but open world (too many objects and light sources for it work at decent framerate... and they looked quite bad as well).
- Fix Geometry is now "Geometry Improvements" option and has 3 options - Disabled, Minor (which triples Characters LOD size and wire rendering boxes) - All was supposed to be use with Tessellation, but that might not happen, cause it is way more problematic than I previously thought.
Deadly Premonition 2 - Sui's Hack (v. 0.8.1.1)
- Revision 1: Never mind the 0.8.1.0 - had to reduce TAA jitter spread even further, all the way down to 0.1 from 0.85 to fight off the surface flickering in Fatal Omen investigation scene (and possibly few others).
Deadly Premonition 2 - Sui's Hack (v. 0.8.0)
- Added displaying prompts based on keys set up in config file.
- Reworked how atlases are handled to speed them up a bit which needed considering how many string comparisons would be needed to find proper Keyboard/Mouse key.
Deadly Premonition 2 - Sui's Hack (v. 0.7.1)
- Keyboard input should now work when game is paused.