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Update the Tools
iOS (OpenGL) #1601: Commit 58b18fd pushed by RobDangerous
October 4, 2023 01:28 2m 21s main
October 4, 2023 01:28 2m 21s
Merge pull request #815 from zshoals/window_styles_fix
iOS (OpenGL) #1600: Commit 25e1e6b pushed by RobDangerous
October 3, 2023 11:40 1m 23s main
October 3, 2023 11:40 1m 23s
Merge branch 'main' of ssh://github.com/Kode/Kinc
iOS (OpenGL) #1598: Commit a2f5e87 pushed by RobDangerous
September 26, 2023 12:25 1m 31s main
September 26, 2023 12:25 1m 31s
Merge pull request #814 from luboslenco/main
iOS (OpenGL) #1597: Commit b611286 pushed by RobDangerous
September 22, 2023 13:13 1m 38s main
September 22, 2023 13:13 1m 38s
Use KORE_OPENGL_ES define instead of OPENGLES
iOS (OpenGL) #1596: Pull request #814 opened by luboslenco
September 22, 2023 13:11 1m 18s luboslenco:main
September 22, 2023 13:11 1m 18s
Merge pull request #813 from luboslenco/main
iOS (OpenGL) #1595: Commit 0653e55 pushed by RobDangerous
September 21, 2023 13:28 54s main
September 21, 2023 13:28 54s
Fix Wasm backend compilation
iOS (OpenGL) #1594: Pull request #813 opened by luboslenco
September 21, 2023 13:22 2m 50s main
September 21, 2023 13:22 2m 50s
Support textures via Kong and G4 and Direct3D 11
iOS (OpenGL) #1593: Commit 94e35eb pushed by RobDangerous
September 19, 2023 21:59 1m 22s main
September 19, 2023 21:59 1m 22s
Merge branch 'main' of ssh://github.com/Kode/Kinc
iOS (OpenGL) #1592: Commit 2869e28 pushed by RobDangerous
September 16, 2023 23:55 1m 29s main
September 16, 2023 23:55 1m 29s
Update kmake
iOS (OpenGL) #1591: Commit 6f92b41 pushed by RobDangerous
September 16, 2023 14:17 1m 25s main
September 16, 2023 14:17 1m 25s
Adjust various G4 things for Kong
iOS (OpenGL) #1590: Commit 8fafd9f pushed by RobDangerous
September 16, 2023 13:58 2m 9s main
September 16, 2023 13:58 2m 9s
[D3D11] Make constantbuffers more dynamic
iOS (OpenGL) #1589: Commit 30b4c5c pushed by RobDangerous
September 15, 2023 22:04 1m 22s main
September 15, 2023 22:04 1m 22s
This commit is void
iOS (OpenGL) #1588: Commit 7923ccd pushed by RobDangerous
September 15, 2023 18:32 1m 36s main
September 15, 2023 18:32 1m 36s
Merge branch 'main' of ssh://github.com/Kode/Kinc
iOS (OpenGL) #1587: Commit 9363790 pushed by RobDangerous
September 15, 2023 17:55 1m 14s main
September 15, 2023 17:55 1m 14s
Revert "[macos] Fix window resolution on retina display"
iOS (OpenGL) #1586: Commit 54d2b01 pushed by RobDangerous
September 13, 2023 01:34 1m 21s main
September 13, 2023 01:34 1m 21s
Update kmake
iOS (OpenGL) #1585: Commit 05834cf pushed by RobDangerous
September 8, 2023 10:04 1m 32s main
September 8, 2023 10:04 1m 32s
Update kmake
iOS (OpenGL) #1584: Commit c3eb060 pushed by RobDangerous
September 7, 2023 16:53 1m 44s main
September 7, 2023 16:53 1m 44s
Remove the shader attributes as they are now optional
iOS (OpenGL) #1583: Commit 2446c93 pushed by RobDangerous
September 3, 2023 23:04 2m 43s main
September 3, 2023 23:04 2m 43s
Initialize Kong automatically on Windows
iOS (OpenGL) #1582: Commit a7392c8 pushed by RobDangerous
September 3, 2023 16:10 2m 20s main
September 3, 2023 16:10 2m 20s
Merge branch 'main' of ssh://github.com/Kode/Kinc
iOS (OpenGL) #1581: Commit 866da0c pushed by RobDangerous
September 1, 2023 19:57 1m 51s main
September 1, 2023 19:57 1m 51s
Merge pull request #811 from luboslenco/main
iOS (OpenGL) #1580: Commit 0576322 pushed by RobDangerous
August 26, 2023 12:27 2m 6s main
August 26, 2023 12:27 2m 6s
Destroy more D3D12 stuff
iOS (OpenGL) #1579: Pull request #811 opened by luboslenco
August 25, 2023 21:39 1m 19s main
August 25, 2023 21:39 1m 19s
Improve the documentation for set_image_texture
iOS (OpenGL) #1578: Commit 14ba508 pushed by RobDangerous
August 24, 2023 18:16 4m 28s main
August 24, 2023 18:16 4m 28s
Update kmake
iOS (OpenGL) #1577: Commit eecdddc pushed by RobDangerous
August 21, 2023 02:28 1m 17s main
August 21, 2023 02:28 1m 17s
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