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Support textures via Kong and G4 and Direct3D 11 #1593

Support textures via Kong and G4 and Direct3D 11

Support textures via Kong and G4 and Direct3D 11 #1593

Workflow file for this run

name: iOS (OpenGL)
on:
push:
branches:
- main
pull_request:
branches:
- main
jobs:
build:
runs-on: macOS-latest
steps:
- uses: actions/checkout@v2
- name: Get Submodules
run: ./get_dlc
- name: Compile
run: ./make ios -g opengl --kinc . --from Tests/Empty --nosigning --compile