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Future planning

Justin W. Flory edited this page Apr 25, 2016 · 1 revision

This wiki page is reserved for future planning for the project and determining the next steps would be to extend the life of this project.

Difficulty levels

Creating multiple difficulty levels (more toppings, less room for mistakes) is one possibility to expand the scope of the game. This will also make it more accessible to children who fall outside of the 4th grade range. By using difficulty levels, you can have easier puzzles for younger children and harder puzzles for older children.

Additional puzzles

Another way to expand PyCut would be to add multiple types of puzzles, similar to the original Zoombinis game. The question would be whether the expansion puzzles are related to PyCut and tie into a theme, or if it's a larger game with different logic puzzles tied together.

This could also be a project for a future class to take multiple past projects from the HFOSS course at RIT and create a platform title that children could play through, much like a full video game.

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