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Basic Circuit recipe should only output IC2 circuits #1580

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@MauveCloud MauveCloud commented Oct 28, 2020

Adds a "non-removable" crafting recipe for IC2 circuits, and removes the code that could in some cases cause the crafting recipe to produce circuits from other mods (such as Mekanism) instead.
Also somewhat refactored GT_MachineRecipeLoader since I was changing that file anyway.
This should help with #1574

Added some category methods so the run() method is less vulnerable to error messages about being too big.
Added specific crafting recipe for IC2 circuit (see Blood-Asp#1574).
If loading sequence caused another mod's "basicCircuit" to be registered after IC2's, then that would be the only one craftable, making the GT good circuit uncraftable.
Realized it was a bad idea to do this in the same PR as other changes.
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