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Zailfyers Icarus Mods

Some mods I have created for Icarus

MXC Cot

  • Its no longer nesisary to have a mod to access the MXC Cot
  • changes the vanila location to the old modded location in the workshop
  • makes the MXC Cot require reseaching the MXC campfire
  • makes the MXC Cot lighter weight

Zailfyers 100 Level Cap

  • Incresed level cap to 100
  • Alters the expeience required for each level to be slightly faster in earlier levels but slower in later levels.
  • Increased talent points to 150 gaining points the same after level 60 as you did up to 60
  • Increased solo talent points to 50 gaining the same after level 60 as you did up to 60

NOTES

  • If you have played the game before to adding this mod, it will take that expience in to account when installed putting you at the appropriate modified level
  • It is posible that you will instantly be at level 100. If you would like to have the expierence of leveling up through the levels as I did, you can edit your characters xp value to roughly 5,472,000. This will put your character most of the way through level 60.
  • The file containing your characters xp value should be located C:\Users:Username:\AppData\Local\Icarus\Saved\PlayerData:IDNumber:\Characters.json
  • Use the points as soon as you get them to avoid losing them. I think the next level up would give them back again but have not tested this.

Zailfyers Animal Feeds

  • Adds 3 new animal feeds
  • Grass Animal Feed
    • grants a modifyer for increased health regeneration for a short time
  • Maize
    • grants a modifyer for increased health and health regeneration as well as feeds more than the other feeds
  • Carrot Treats
    • grants a short term modifyer that increases stamina, health, and stamina regeneration as well as buff the mounts speed

Zailfyers Armor

  • Cloth added reduced water consumption and heat resistance
  • Fur added cold resistance
  • Ghillie added crouch speed and stealth damage
  • Naneo increased weight capacity and reduced over encumbered penalty
  • ST 700 higher stealth damage, health regen bonus, and stamina regen bonus
  • CX 400 auto wood pickup and stamina regen bonus and removed 1% instant chop and mine
  • Cured Leather higher health and stamina regen and exposure resistance
  • Wayfarer movement speed boost, heat resistance, and increased desert exposure resistnace
  • Obsidian armor has increased exposure resistances and better fire damage resistance

Zailfyers Arrow Recipes

  • Alters most arrow recipes to make a more realistic sence (IMO)
  • Adds bone arrows to the anvils for a bulk creation
  • Increases the damage of Fire, Poison, Black wolf, and obsidian arrows
  • Decreases carbon arrow damage a small amount for more of a tiered experince
  • Increases the amount of silica gained from silica rocks in the world

Zailfyers Backpacks

  • Leather Backpack has better carry weight buff, and better ore, wood, and stone weight reductions
  • Survival Backpack has sprint stamina reduction, better fall resistance, and broken leg modifier duration is shortend
  • Gather's Backpack has stone weight reduction and axe, pick, sickle wear rate reduction, and Pneumonia resistance
  • Archer's Backpack has decreased wear rate of bows and increased bow damage
  • Mercenary backpack has rifle and pistol buffs and reduced wear rate of firearms
  • Tactical backpack has increased carry weight
  • ADDs Miner's Backpack with better pneumonia resistance, ore carry weight, and stone carry weight. has the same pick wear rate

Zailfyers Building Alterations

  • Increases durability and insulation of aluminum buildings
  • Increases wind and tree resistance of aluminum buildings
  • Changes recipe of aluminum building peices to use aluminum ingots insted of ore
  • Swaps the stats for scoria with scoria brick and clay brick making brick better than stone but not as good as concrete

Zailfyers Charcoal and Ash

  • Makes charcoal a fuel for anything that burns wood
  • Reworks how to get charcoal and ash. Charcoal is made by processing it in a furnace like ore.
  • Adds new item Activated charcoal whitch is used in some recipes and as fuel for the dehumidifier
  • Adds new item Ash can be used to make fertilizer at the Mortar and Pestle
  • Makes speed and yeild fertilizer craftable in the Mortar and Pestle

Zailfyers Deep Ore Extraction

  • Deep ore deposits extract faster

Zailfyers Deep Ore Extraction Limited

  • Deep ore deposits have limited ore (Like they used too) and extract faster

Zailfyers Dropship

  • Drop ship has 20 slots
  • O2 tanks, Canteens, and Dropship grenades are NOT automatically added to quick bar
  • The cooling modifyer from Canteens time increased to 30 seconds
  • Workshop canteens last twice as long
  • Fresh air modifier has a small Pneumonia Resistance added

Zailfyers Envirosuits

  • Hark has heat and cold resistance
  • Duo has heat and cold resistance and increased damage resistance
  • Fermi has heat and cold resistance and decreased perceived threat
  • Bihu has extra heat resistance, damage resistance, and less perceived threat
  • Dongtian has extra cold resistance, damage resistance, and less perceived threat
  • Lua has less backpack slots, damage resistance, and less perceived threat
  • Haulire has water slot added and increases carry capacity
  • Bulwark has 4 module slots and water slot added

Zailfyers Exotics Extraction

  • Exotics extract base 12s per Exotic
  • Red Exotics extract 10s per Exotic
  • Workshop drill has 66% drill speed
  • Workshop power source has more power
  • Organic Clenser processes exotics faster
  • Strange Plants produce seeds when planted
  • Planted Strange Plants have less fatigue
  • Strange Plants in the wild can yield more exotics
  • Tomatos and Potatos harvested in the wild have a small chance to produce Red Exotic Plant seeds

Zailfyers Energy Prodcution

  • Biofule Generator produces 7500
  • Water Wheel produces 5000
  • Wind Turbine produces 3000

Zailfyers Moduals

  • Duplicate module debuff has been removed on most modules
  • Patcher I Module has increased carry weight
  • Patcher II Module has increased carry weight
  • Lowburn Module also has heat resistance
  • Detoxifier Module also shortens poison duration
  • AdLift Module gives more carry weight and lessens the overencumbered penalty
  • NEW Tinentibus Module give instant chop and instant mine chance
  • NEW Mass Dampener II Module give higher speed buff and reduces stamina consumed while sprinting

Zailfyers More World Bosses

  • Increases world boss spawns on exploration prospects
  • Does NOT include Prometheus prospects at this time

Zailfyers Mount Improvments

  • Increases the swim speed of the Moa and the Terrenus mounts
  • Increased the attack of the Terrenus mount
  • Added a heavy cargo slot to the Terrenus mount
  • Added a normal slot to the Moa mount

Zailfyers Rebalanced Animal Loot

  • Rebalances animal loot drops

Zailfyers Rebalanced Rewards

  • Increases exotics and enzyme reward range for horde mode
  • Increases ice reward from shovel and hand pick up
  • Increases wood amount from drift wood

Zailfyers Red Only Extraction

  • Red Exotics extract 10s
  • Organic Cleanser processes exotics faster
  • Strange Plants produce seeds when planted
  • Planted Strange Plants have less fatigue
  • Strange Plants in the wild can yield more exotics
  • Tomatos and Potatos harvested in the wild have a small chance to produce Red Exotic Plant seeds

Zailfyers Sledgehammer Talent

  • Makes Miner Endurance I and Miner Endurance II Talents affect the sledgehammer as well

Zailfyers Starter Kits

  • NEW Kit in workshop for tier 3 benches
    • Machining bench
    • Concrete furnace
    • Forge
    • Advaced textiles bench
    • Advance masonry bench
  • NEW Kit in workshop for tier 4 benches
    • Fabricator
    • Electric furnace
    • Foundry
    • Electric masonry bench
    • Electric textiles bench
    • Material processor
  • NEW Kit in workshop for Power Production
    • Biofuel Generator
    • Biofuel can
    • Solar Panel
    • Water Wheel
    • 2 Wind Turbines
    • Wiring Tool
    • Water Pump
    • Hosing Tool

Zailfyers Stacks Recipes

  • Many stack counts increased
  • Electronics are cheaper
  • NEW Electronics Batch Recipe
  • Electric lights are cheaper
  • Material processor is cheaper
  • Electric furnace is cheaper
  • Electric Composter is cheaper
  • Electric Masonry Bench is cheaper
  • Deep ore scanner recipe altered
  • Most tools ingot requirement reduced
  • Caveworm scales can be used to make crushed bone
  • Wiring Tool is cheaper
  • Hosing Tool is cheaper
  • Poison paste can be made with poison sacs

Zailfyers Unleashed Exotics

  • Exotic nodes have the potential to spawn in any location on the map for all Exploration Prospects
  • Increased spawn amount to 3 - 6 nodes for Olympus and Styx
  • Prometheus has 4-7 nodes
  • Increased default resource amount to 200 - 500

Zailfyers Workshop Tools

  • Reworks all the damage and durability of workshop tools to be closer to the craftable versions
  • Many workshop items have their bonus stats tweaked in minor ways
  • MXC furnace has its own recipe list with utility inbetween the stone furnace and the concrete furnace
  • MXC campfire is lighter and has 2 more inventory slots
  • NEW Inaris "Ligna" Axe an axe tailored for deforestation
  • NEW Inaris "Venator" Knife the ultimate hunting tool
  • NEW Inaris "Delver" Pickaxe an ideal pickaxe for all your mining needs

DISCLAIMER: these mods are intended for Offline and/or solo play. It can potentially ruin the game for others when playing together, so please do not put yourself in that situation. If you play with a regular group and they all want it, please recommend all parties install the mod to prevent adverse effects.

EASY INSTALLATION: use the mod manager by Jimk72 https://github.com/Jimk72/Icarus_Software

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Some mods I have created for Icarus

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