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Update README.md
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yokimklein authored Jun 10, 2022
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Expand Up @@ -9,6 +9,10 @@ A middleman tool which allows you to use the Dragon Age Origins toolset build of
5) (Optional) Add a .txt file placed next to your sound file with the same name in the data folder, containing a read out of your voice lines for better lipsync generation
6) Import your sound using tool.exe with either the unit_dialog, cinematic_dialog or mission_dialog sound classes

# Example
1) Move cave_johnson.txt & cave_johnson.wav from the SampleData folder into H3EK\data
2) Run tool.exe sound-single "cave_johnson.wav" cinematic_dialog "fmod\pc\english.fsb"

# How does this work?
- Development studios were often given access to FaceFX's source code when they purchased a license, so these studios would sometimes make modifications.
- Bungie added the exportAnim command to their build, which would export the facial animation data to their proprietary .fxx format.
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