An open-source project written with React and TypeScript.
The goal of this project is to render fractals on a canvas with the usgae of WebGL and a custom fragment shader.
- Using "Hooks", "Context", "Suspense", "React.lazy" and other popular React patterns.
- Written entirely in TypeScript.
- Using WebGL implementation from three.js with the React friendly wrapper react-three-fiber.
- Using styling components from MUI project.
- Using Vite to serve the app.
Start by cloning the repository and install the packages:
npm install
Start the project:
npm run preview
- MIT ยฉ xSNOWM4Nx