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A Python implementation of Conway's Game of Life.

To-Do

  • Add CLI arguments (argparse)
  • Docstrings
  • Split into multiple modules (per class)
  • Remove "magic numbers" in inclusive ranges
  • CSV or BMP imports for world seeds
  • Include a random world in the main function
  • Remove unnecessary elif in simulateGeneration
  • Support infinite world size
    • Switch to using dictionary to hold cells
    • Rework most world functions

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A Python implementation of Conway's Game of Life.

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