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Sparky

ray-tracer

About

A simple 2D space shooter inspired by arcade games such as Asteroids and Galaga, implemented using C++, the graphics library raylib, and CMake for build configuration. It supports an infinite canvas, with enemies spawning periodically targetting the player. The player controls a spaceship, can shoot lasers, and must avoid or destroy enemies to survive.

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image

Video

sparky.mov

Dependencies

raylib which can be installed using Homebrew:

brew install raylib

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Assets have been provided under CC0.

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