v5.0.0 (Godot 4)
viniciusgerevini
released this
11 Sep 21:12
·
7 commits
to godot_4
since this release
Breaking changes
Changed external variables to be requested in runtime instead of set beforehand.
This means now there are two new methods to define the callbacks (on_external_variable_fetch
, on_external_variable_update
) and
the external variable methods set_external_variable
and get_external_variable
were removed.
Added
- External variable fetching/updating callbacks
- Editor player now supports external variables
Thanks
Thanks @ThePat02 for the discussion that led to the external variable proxy implementation.