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v5.0.0 (Godot 4)

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@viniciusgerevini viniciusgerevini released this 11 Sep 21:12
· 7 commits to godot_4 since this release
13a70d3

Breaking changes

Changed external variables to be requested in runtime instead of set beforehand.
This means now there are two new methods to define the callbacks (on_external_variable_fetch, on_external_variable_update) and
the external variable methods set_external_variable and get_external_variable were removed.

Added

  • External variable fetching/updating callbacks
  • Editor player now supports external variables

Thanks

Thanks @ThePat02 for the discussion that led to the external variable proxy implementation.