OpenGL and GLFW sample program for Swift on OS X.
This projects contains GLFW version 3.3 binary. You can get the binary by following steps.
- Prepare CMake. (e.g.
port install cmake
) - Prepare a working directory. (e.g.
mkdir ~/foo
) - Open terminal at the working directory. (e.g.
cd ~/foo
) - Clone a repository :
git clone https://github.com/glfw/glfw.git
- Prepare a build directory. (e.g.
mkdir osx && cd osx
) - Configure:
cmake ../glfw
- Build:
make all
- Copy
~/foo/glfw/include/GLFW/glfw3.h
into your project directory. - Copy
~/foo/osx/src/libglfw3.a
. into your project project.
- macOS 10.12.6
- Xcode 8.3.3
- Swift 3.1
Please read this file. GLFW is licensed under the zlib/libpnglicense.