2.1.1
This is supposed to be a maintenance release of Ucupaint, but thanks to many PRs from @passivestar, it also has a lot of new quality-of-life features ✨
New features
- Ucupaint uses modern blender icons by default (legacy icons still can be selected in the addon preferences) (#171)
Open Image as Decal
in the file browser (#169)- New preference setting to skip some popups (shift + click the button will still show the popup when necessary) (#170)
- New preferences setting to use
Enable baked outside
by default (useful for exporting assets to other apps) - New operator to set position decal to 3d cursor (#179)
- New image menu to
Save an Image Copy
New modern icons on Ucupaint 2.1.1 |
Changes
- Decal object will use the same collection as the parent object
SSAA
is disabled by default for baking other objects' data since it will quadruple the memory usage
Bugfixes
- Fix: Load material images scans all asset files in the asset browser, which can cause errors and slowdown (#167)
- Fix:
Duplicate Ucupaint Node
can cause the original node to have multiple users - Fix: Opening an already existing image from disk won’t use the available image
- Fix: Enabling normal channel inside a group can cause wrong render or bake results
- Fix: Save as Image
Copy
option does not work - Fix: Load images from material does not scan images inside node groups
- Fix: Cannot properly load ‘Metalness’ image to ‘Metallic’ channel