1.1.0
What's New
- Support for Blender 4.0
- Image atlas is no longer enabled by default when creating a new layer/mask
- Add operator to convert standard image to image atlas and vice versa so image atlas can still be used when texture limit is reached (Demo)
- Previously only on vertex color, now image layer/mask can also use 'spread fix' to avoid black fringing around brushed areas (Example)
- Add UDIM and UDIM atlas support
- Add About panel to display list of contributors and check for update button
- Add new Bake to Layer type (Other Objects Channels) (Demo)
- UV generated by geometry nodes now can be baked (Example usecase)
Improvements
- Faster bake performance by using Numpy on some operations
- Faster performance when setting vertex color on edit mode
- Now there's a warning when a channel has no output connection
- Tons of bugfixes
New Contributors
Full Changelog: 1.0.12...1.1.0