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index36 0

turican0 edited this page Jul 28, 2019 · 1 revision

0.36:

-fixed second level of castle
-!!!can finalize level I!!!(without fireflys now)

0.35:

-fixed bad rendering(blurr effect)
-fix many errors
-fix spell menu
-add fullscreen switch by ALT+ENTER
-fix some crashs

0.34:

-fix billboard draw bug

0.33:

-fixed many problems with castle creating

0.32:

-fixed and rewriting many some structures
-begin of fixing castle creating
Funny clip with incorrectly castle creating:

0.31:

-fixed all key(maybe :)
-fixed spells fire and posses
https://youtu.be/2g4Ro1ulMvg

0.30:

-fix in game menu(mostly)
-can fly over one level
(can not use spells, change reflections, resolutions, brigtness and etc. not work)

0.29:

-fixed begin of game
-fixed help system

0.28:

-fixed first 110 frames!

0.27:

-many fixes hidden in code
-fixed first 7 frames!

0.26:

-many fixes hidden in code
-fixed first 3 frames!

0.25:

-many fixes hidden in code
-first frame is same as original!

0.24:

-fixed menu texture
-fixed minimap

0.23:

-fixed textures

0.22:

-fixed some rendering errors

0.21:

-fixed cleaning game screen
-first successfull texture drawing

0.20:

-fixed pallette
-fixed spell
-some minimap problems fixed

0.19:

-fixing many structures
-first in game graphics

0.18:

-loading level product same data as original
-retyping and fixing hundreds functions
-fixed first bug from original
original in dosbox:

remake:

0.17:

-fixed Load, Save, Restart and Exit button in Map Menu
-add czech translation
-fix load level initialize
-begin of fixing game draw pipeline

0.16:

-map menu graphics full fixed!
-added config
-added alternative music

0.15:

-add sound and music(many and many work with rewrite MSS 3.02)
-added SDL2 support
-fix any errors, can go to game map
devevelopment video 2
Text about wave resample from 11025 8bit to 16bit 44100

0.14:

-can open load menu
-can open save menu
-fixed setting keys
-fixed setting keys menu
-can open game progress menu

0.13:

-fixed language menu
-fixed change name menu
-added basic get key routine
-can exit from game!

0.12:

-main menu is fixed
devevelopment video 1

0.11x:

-main menu with bad pallete and other problems is running

0.11:

-fixed text rendering
-can play all intro

0.10:

-fixed load and save language config
-can play part of intro

0.09:

-fix cursor draw subroutine
-can select language

0.08:

-added mouse cursor!

0.07:

-rendering fixed

0.06b:

-something fixed

0.06a:

-repair showing texts and some multisprites
remake in left, original in right

0.06:

Text frames is works!

0.05c:

Fixed!

0.05b:

Sprite readed now I must fix position on the Screen:

0.05a:

I find best method for read dat/tab sprites:
-i test original code and read code of freesynd project

0.05:

-add primitive console mode
-repairing fade pallete
ver0.05

0.04:

-fixed pallette
ver0.04

0.03:

-fixed resolution
ver0.03

0.02 - first graphics:

-show first graphics
this is distorted version:
ver0.02 of this original screen:
ver0.02

0.01 - first release:

-can compile under Windows/Visual Studio
-repair some structures
-replace rnc utilites
ver0.01