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-fixed second level of castle
-!!!can finalize level I!!!(without fireflys now)
-fixed bad rendering(blurr effect)
-fix many errors
-fix spell menu
-add fullscreen switch by ALT+ENTER
-fix some crashs
-fix billboard draw bug
-fixed many problems with castle creating
-fixed and rewriting many some structures
-begin of fixing castle creating
Funny clip with incorrectly castle creating:
-fixed all key(maybe :)
-fixed spells fire and posses
https://youtu.be/2g4Ro1ulMvg
-fix in game menu(mostly)
-can fly over one level
(can not use spells, change reflections, resolutions, brigtness and etc. not work)
-fixed begin of game
-fixed help system
-fixed first 110 frames!
-many fixes hidden in code
-fixed first 7 frames!
-many fixes hidden in code
-fixed first 3 frames!
-many fixes hidden in code
-first frame is same as original!
-fixed menu texture
-fixed minimap
-fixed textures
-fixed some rendering errors
-fixed cleaning game screen
-first successfull texture drawing
-fixed pallette
-fixed spell
-some minimap problems fixed
-fixing many structures
-first in game graphics
-loading level product same data as original
-retyping and fixing hundreds functions
-fixed first bug from original
original in dosbox:
remake:
-fixed Load, Save, Restart and Exit button in Map Menu
-add czech translation
-fix load level initialize
-begin of fixing game draw pipeline
-map menu graphics full fixed!
-added config
-added alternative music
-add sound and music(many and many work with rewrite MSS 3.02)
-added SDL2 support
-fix any errors, can go to game map
devevelopment video 2
Text about wave resample from 11025 8bit to 16bit 44100
-can open load menu
-can open save menu
-fixed setting keys
-fixed setting keys menu
-can open game progress menu
-fixed language menu
-fixed change name menu
-added basic get key routine
-can exit from game!
-main menu is fixed
devevelopment video 1
-main menu with bad pallete and other problems is running
-fixed text rendering
-can play all intro
-fixed load and save language config
-can play part of intro
-fix cursor draw subroutine
-can select language
-added mouse cursor!
-rendering fixed
-something fixed
-repair showing texts and some multisprites
remake in left, original in right
Text frames is works!
Fixed!
Sprite readed now I must fix position on the Screen:
I find best method for read dat/tab sprites:
-i test original code and read code of freesynd project
-add primitive console mode
-repairing fade pallete
-fixed pallette
-fixed resolution
-show first graphics
this is distorted version:
of this original screen:
-can compile under Windows/Visual Studio
-repair some structures
-replace rnc utilites