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Standard lifecycle flows for server and client in TypeScript. Hierarchical delegates with event handlers similar to Android, Objective C, Swift.

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@toreda/lifecycle

Toreda packages.

 

Contents

 

Client Lifecycle

Lifecycle flow for client and app-side implementations.

Server Lifecycle

Lifecycle flow for server-side implementations.

Entity Lifecycle

Lifecycle flow for game engine Entities.

Scene Lifecycle

Lifecycle flow for game engine scenes containing Entities.

Addon Lifecycle

Lifecycle flow typically for client-side implementations but also used for server-side addons.

Connection Lifecycle

Lifecycle flow for remote connections established by both clients and servers.

Install

Yarn

$ yarn add @toreda/lifecycle

NPM

$ yarn add @toreda/lifecycle

 

Legal

License

MIT © Toreda, Inc.

Copyright

Copyright © 2019 – 2024 Toreda, Inc. All rights reserved.

Website

Toreda's company website can be found at toreda.com

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Standard lifecycle flows for server and client in TypeScript. Hierarchical delegates with event handlers similar to Android, Objective C, Swift.

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