C# chess library containing a complete data structure and move generation.
-
Updated
Jun 29, 2024 - C#
C# chess library containing a complete data structure and move generation.
A superhuman chess engine written in Java.
A terminal implementation of the game Quoridor with an engine
Zero + is a Gomoku AI that implements threat space search, minimax with alpha beta pruning optimized with Zobrist and linear sequence cache, Principal Variation Search, and Monte Carlo Tree Search.
Quoridor game implementation packed with a generalized and fully reusable 2-player board game solver AI agent
A UCI-compatible chess engine, capable of beating (most) human players.
A python based chess engine
Efficient Algortihm for Tic Tac Toe game ai with alpha beta pruning
A chess AI built using minimax, alpha-beta-pruning, and Zobrist hashing algorithms
A full MTD(f) implementation. 2x faster than AlphaBeta.
My first chess bot - Bitboard, Alpha-Beta Prunning, Zobrist hashing - ELO 900-1000
AI team project — Domineering board game AI engine — Python • Game state evaluation heuristic • Alpha-beta pruning • Move ordering • Transpositon table • Zobrist hashing
An intelligent agent that plays the board game Go.
ZZT slider puzzle generator
CS 175 Checkers AI Project
A python implementation of chess game Gothello
A C# implementation of an AI for the Cannon boardgame, with a working GUI and with various game search algorithms.
"Gomoku AI Web App" - A project to create a JavaScript - based Gomoku web application with an advanced AI opponent and a user-friendly interface.
An AI playing Gomoku 15x15 using Negamax algorithm, NegaScout algorithm, Zobrist Hashing, Null Window written in C++
Add a description, image, and links to the zobrist-hashing topic page so that developers can more easily learn about it.
To associate your repository with the zobrist-hashing topic, visit your repo's landing page and select "manage topics."