Scripts to create vector fields and flow maps that can be used in Unreal Engine 4 or Unity 3D for particle VFX.
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Updated
May 1, 2020 - Python
Scripts to create vector fields and flow maps that can be used in Unreal Engine 4 or Unity 3D for particle VFX.
OVF (OOMMF Vector Field file format) parser library with C API and language bindings
Signed Distance Function (SDF) based Python package for procedural construction of geometry.
solving differential equations, plotting radioactive decay and vector fields, carrying out error propagation, finding extrasolar planets, accessing cosmological simulations
VIsualize forcefield with matplotlib
Interative website about vectorfield pathfinding and how to optimise the algorithms depending on their use
Customizable flow field visualization
This is a particle system built using Java with the processing library. The FlowField branch implements large scale vector fields to steer each individual particle based on each individual velocity vector at that area of approximation. The master branch applies acceleration to each individual particle towards the mouse when left click is held.
Godot shader for vector fields
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