Basic scene with geometries and gLTF models to control a character in first person camera
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Updated
Jun 5, 2024 - JavaScript
Basic scene with geometries and gLTF models to control a character in first person camera
Simple game with @react-three/fiber
🚲 Ride, jump, fall, repeat !
Dynamically creating/disposing of react-three-fiber meshes + physics
A virtual 3D store to buy stuff built using react-three-fiber and firebase
We have created 'Moonquake Visualized' a web app to enable users to look at the different seismic activities on the Lunar surface. When the user provides the Date (year & day) as input, the corresponding latitude and longitude along with the details associated with the moonquake on that date are fetched from the database.
My personal website built using next.js and react-three-fiber
FirstPersonPerspective NFT gallery ReactThreeFiber, Drei, Three
React 3D game prototype based on ThreeJS
Immerse yourself in a visual feast of stunning Three.js projects showcased as mesmerizing cards in Fiber Follies. From captivating animations to breathtaking 3D scenes, each card invites you to explore the boundless creativity of the digital realm.
Animated desktop 3D Minecraft clone using React, Three.js, React Three Fiber, React Three Drei, React Three Cannon
Basic scene with geometries and gLTF models to control a character in first person camera
Demo of @react-three/cannon's useHingeConstraint physics hook
React three useSpring cannon hook example
Put your signs and get a color.
Created with CodeSandbox
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