Instructions and files for running the pioneering 1960s baseball simulation by John W. Burgeson in an emulator
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Updated
Mar 25, 2023 - Python
Instructions and files for running the pioneering 1960s baseball simulation by John W. Burgeson in an emulator
A HTML5/JavaScript weaving machine that weaves pixel arts.
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Object recognition by random binary data lookup proof of concept for QMNIST
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