A dynamically generated mod to unlevel your game in a highly compatible way.
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Updated
Apr 15, 2024 - C#
A dynamically generated mod to unlevel your game in a highly compatible way.
Customizable Archery physics for any load order. Requires the Synthesis patching framework.
A leveling and NPC rebalance mod for Fallout 4.
An ammunition and attachment-based damage overhaul for Fallout 4.
Mutagen Synthesis patcher that emulates mods like Grass FPS Booster & Grass on Steroids.
This Synthesis patcher changes most usages of imperial units to metric units.
Mutagen Synthesis patcher that allows you to set the level of all NPC & LeveledNPC records.
A mod to remove all unused ammo types for Fallout 4.
Synthesis patcher that removes the awful "glow" fx that appears when an actor has certain active effects.
Compatibility patcher for the Grounded Commonwealth mod.
Synthesis version of the xEdit script from the Quest Journal Limit Bug Fixer mod.
A mod to change how the one and two handed skills and their respective perks function.
Patcher for changing the zoom levels on reflex and iron sights.
Separates the materials from the paints for all power armors in the load order without needing several patches or other intrusive things.
A quick and easy tool that helps users and mod developers correct text squares in their mods.
Changes attachment descriptions to clearly reflect what they actually do.
A Synthesis Patcher for Skyrim to support the Muzzle It Patch.
This project implements a Graph Convolutional Network (GCN) using PyTorch Geometric for graph classification. The model is trained on the MUTAG dataset, which consists of chemical compounds labeled according to their mutagenicity.
High-level utilities for Synthesis. Not a patcher.
Synthesis patcher for Immersive Music
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