Official codebase for PRELUDE (Perceptive Locomotion Under Dynamic Environments)
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Updated
Nov 1, 2024 - Python
Official codebase for PRELUDE (Perceptive Locomotion Under Dynamic Environments)
ALLSTEPS: Curriculum-driven Learning of Stepping Stone Skills (SCA 2020)
Implementation of the Belief State Encoder / Decoder in the new breakthrough robotics paper from ETH Zürich
Robot/simulation switch for the mjbots stack
Representing robots as graphs for reinforcement-learning in PyBullet locomotion environments.
A CPG-based locomotion control example of a robotic fish, implemented on the Arduino.
Context-Based Meta-Reinforcement Learning with Bayesian Nonparametric Models (MELTS)
Advanced robotics course project. To do a simulation of hopping robot with forward velocity control and height control
Development of a spinal pattern generator (SPG) model to predict muscle activations at the ankle joint during walking
Finale project for Control Problems in Robotics course at La Sapienza
A memory-efficient, realistic, real-time controllable locomotion generator.
Learning Locomotion: Symmetry and Torque Limit Considerations, MSc thesis
An educational robot platform using the STM Nucleo F446RE, featuring applications for locomotion, sensor interfacing, and autonomous navigation, with modular, customizable code.
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