The Unity extension for DualSense controller
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Updated
Apr 24, 2021 - C#
The Unity extension for DualSense controller
The OxGKit is a system tool kit commonly used in game development based on Unity design (all are independent tools).
A small script to detect runtime input device change for Unity Input System.
Repository containing exploratory samples of the Unity preview packages (DOTS and InputSystem).
Displays glyphs (icons) of keyboard & mouse or controller buttons detected by Unity's InputSystem.
Hold and repeat interaction for Unity Input System
A package for the Unity InputSystem package that provides mappings and classes for Rock Band and Guitar Hero peripherals
TSK First Person Character Controller is an open-source Unity package that provides a base for first-person character controllers using Cinemachine and the Input System packages for Unity 2021.3+.
A script that can be attached to a [Cinemachine Virtual Camera] or the [Main Camera] to rotate and move it in game mode (and build) using the Unity Input System.
Proper HID device support on Linux in the new Unity input system
Processing Mapping - Writing input system projected on the surface of a book. Made with Keystone and Video libraries.
This repository contains utility scripts for Unity's Input System package, used in Audune's own projects.
A custom input system that uses the simplicity of old Unity Input System and new contents of new Unity Input System.
Wrapper to handle Unity's new Input System's triggers from code. NOTE: It is not production ready yet.
Modification to Samyam's code and InputSystem for 8 Directional grid movement.
A Input System Manager for Unity allowing to get data from the Input System directly from a Singleton!
Layout for 8Bitdo SN30 Pro BT Controller for Unity InputSystem
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