Creating a 2D game.
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Updated
Jun 14, 2024 - C
Creating a 2D game.
2D'game where the objective is gather all the targets in order to escape of the map.
A small 2D game developed with MiniLibx, the graphic library of the 42School.
A graphical project consisting on making a 2D game in C.
42 Solong is a 2D game project where players navigate through a maze, collecting items and avoiding obstacles. It involves tasks like parsing map files, handling player movement, and implementing basic game mechanics using the MinilibX graphics library.
This project is a very small 2D game. Its purpose is to make you work with textures, sprites, and some other very basic gameplay elements.
so_long: 2D game made in minilibx_lib for 42school cursus
little 2D-game with minilibX
a little ORIGINAL game, if you think you already know the characters no you don't <3. if you can beat map6 you can send me an email and I will delete the repository
so_long is a "collect the coins" style game project developed as part of the curriculum at Ecole 42. Players control a character tasked with collecting objects while navigating obstacles. The game utilizes the MinilibX library .
My so_long project at 42 Perpignan
🎮 This project is a tiny 2D game I developed during my studies at 42. The aim was to familiarize myself with sprites, textures and a few basic elements. I was inspired by Pokemon Red.
so_long is a small 2D game created using C and the MiniLibX library. MiniLibX includes functions that render images to a pop-up window and takes player input.
This project is a very small 2D game. Its purpose is to make our work with textures, sprites, and some other very basic gameplay elements
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