An implementation of 1-dimensional linear interpolation in Rust, similar to MATLAB's interp1
or
NumPy's numpy.interp
.
API documentation is available on docs.rs.
Add interp
to your Cargo.toml
file:
[dependencies]
interp = "2.0"
use interp::{interp, interp_array, interp_slice, InterpMode};
let x = vec![0.0, 0.2, 0.5, 0.8, 1.0];
let y = vec![0.0, 1.0, 3.0, 3.5, 4.0];
// Interpolate at a single point
assert_eq!(interp(&x, &y, 0.35, &InterpMode::default()), 2.0);
// Interpolate a slice - alloces a new results Vec<T>
let xp = vec![0.1, 0.65, 0.9];
assert_eq!(interp_slice(&x, &y, &xp, &InterpMode::default()), vec![0.5, 3.25, 3.75]);
// Interpolate an array
let xp = [0.1, 0.65, 0.9];
assert_eq!(interp_array(&x, &y, &xp, &InterpMode::default()), [0.5, 3.25, 3.75]);
Full API documentation is available on docs.rs.
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
Please make sure to update tests as appropriate.
You can install the pre-commit hook (which checks formatting, etc) by running:
pip install -U pre-commit
pre-commit install
Licensed under either of
- Apache License, Version 2.0 (LICENCE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENCE-MIT or http://opensource.org/licenses/MIT)
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this crate by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.