Game Engine made in Python on top of the pyglet framework (work in progress).
- 3D models through glTF format (and limited support for OBJ)
- OpenGL Renderer and GLSL shaders
- Skeletal animations
- Pathfinding
- Rigid body physics
- Particle systems
- Terrain rendering
- UI library with shaders support (through pudu-ui)
You can get the OBJ model of Yoda from here