BSPX Test Maps #188
Labels
help wanted
Extra attention is needed
MegaTest
test every .bsp you can find
slow burn
lots of work & will take a long time
2a5433b has added support for
BSPX
12I'd like to build out LumpClasses for every known lump type
At present I've only found Quake II Re-Release maps w/
BSPX
datahttps://github.com/ericwa/ericw-tools/ can generate some BSPX lumps, but not all3
A few lumps are deprecated / made redundant by other implementations
FACENORMALS
is anericw
replacement forVERTEXNORMALS
DECOMPLED_LM
replaces allLM*
lumpsWe aren't going to find 1 map with every lump type at once
Making maps with some
BSPX
lumps might require sourcing outdated versions of current compilersIf we do end up tracking down older tools, we should document & archive them
Could be helpful for dating older maps
Lump Samples
BRUSHLIST
DECOUPLED_LM
ENVMAP
FACENORMALS
LIGHTGRID_OCTREE
LIGHTINGDIR
LIGHTING_E5BGR9
LMOFFSET
LMSHIFT
LMSTYLE
LMSTYLE16
RGBLIGHTING
SURFENVMAP
VERTEXNORMALS
ZIP_PAKFILE
Footnotes
Valve Developer Community - BSPX ↩
https://github.com/fte-team/fteqw/ on GitHub - specs/bspx.txt ↩
https://github.com/ericwa/ericw-tools/ on GitHub - include/common/bspxfile.hh ↩
The text was updated successfully, but these errors were encountered: