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Quake II Rerelease increased lightmap resolution #145

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snake-biscuits opened this issue Aug 25, 2023 · 2 comments
Open

Quake II Rerelease increased lightmap resolution #145

snake-biscuits opened this issue Aug 25, 2023 · 2 comments
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lighting Relates to Lighting systems

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@snake-biscuits
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Quake II's 2023 Rerelease increased lightmap resolution1
Seems like this involved an update to ericw-tools

Looks like we can check for worldspawn keys2 to detect this feature

ericw-tools uses this for a handful of other options too

Footnotes

  1. Digital Foundry on YouTube: Quake 2 Remastered Is Stunning - The DF Tech Review - Every Version Tested

  2. ericw-tools commit 1bf726d: docs: document _surflightscale + _surflightskyscale

@snake-biscuits snake-biscuits added the lighting Relates to Lighting systems label Aug 25, 2023
@snake-biscuits snake-biscuits added this to the v0.7.0 milestone Aug 25, 2023
@snake-biscuits
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Probably just need to add a check to extensions.lightmap.quake2 for _surflightscale & _surflightskyscale

@snake-biscuits
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Light grids (Quake III feature?) are also present
We really need to start checking for bonus data after the official lumps

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Labels
lighting Relates to Lighting systems
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