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Fixed save functionality when modifying teams manually
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smashery committed Feb 10, 2016
1 parent 5ba5b1a commit d198f8e
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Showing 2 changed files with 3 additions and 2 deletions.
1 change: 1 addition & 0 deletions KingsAndQueensHat/Model/HatRound.cs
Original file line number Diff line number Diff line change
Expand Up @@ -45,6 +45,7 @@ void team_OnPlayerAdd(object sender, PlayerEventArgs e)
{
@event(sender, e);
}
SaveToFile();
}

public event EventHandler GameDone;
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4 changes: 2 additions & 2 deletions KingsAndQueensHat/Properties/AssemblyInfo.cs
Original file line number Diff line number Diff line change
Expand Up @@ -51,5 +51,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.3")]
[assembly: AssemblyFileVersion("1.0.3")]
[assembly: AssemblyVersion("1.0.4")]
[assembly: AssemblyFileVersion("1.0.4")]

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