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This allows quality selection for everything except recipes, and should
reflect the quality-related values everywhere they are relevant.
This corresponds to tasks "Select quality of crafting entity with new
GUI" through "Use quality-dependent stats for modules/beacons" and
"UnlockQualityModifier in TechnologyPrototype::effects for milestone
analysis" in #311.
Support quality mechanic
The 2.0.2 changelog is really sparse on that one
Here is what needs to change
SpecialNames.ResearchUnit
Related change
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