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develop → Maint C sync #3178
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develop → Maint C sync #3178
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…some Blinn-Phong texture animations. (#2971)
* Partial solution to #2744 crash with better error handling. Handles shader compile errors better, and should turn crash into an LL_ERRS assertion failure. Strengthed more assertions and improved shader error line numbers * Even more error handling to get a handle on crash #2744 * Improved GLSL correctness on Intel chips that lack OpenGL 4.6 support. #2744 * Removed non-working fallback code for gDeferredPostProgram * Fixed incorrect llmax call
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…oading. Miscellaneous cleanup and comments.
Seems to be realted to LLModelPreview and path generated textures so I'm improving cleanup.
destroyRawImage is the only function that calls saveRawImage(), not calling it results in fetcher thinking that it still needs data to do the saving and looping back to trying to fetch.
#3104: Fix outfit gallery pictures sometimes not loading. Remove texture resolution restriction.
…trigger for intel HD 4X00 gpus
… machines i.e. hardware that has a hard time running visual studio and tracy. for example, use it by running `autobuild configure -- -DLOCAL_DIST_DIR=dist/secondlife` and then export that directory under your build tree as a shared folder.
#2744 intel fallback cleanups
Co-authored-by: Alexander Gavriliuk <alexandrgproductengine@lindenlab.com>
when both thumnail and normal image attempt to fetch, one creates a fetcher, another fails, since fetcher is already there, potentially in a transitional state, so it thinks fetch failed.
Apparently made a blunder in previous commit since I missed mFetchState being reset each run
Also make extra sure vintage mode is enabled when GL3 is detected.
Add diagnostic output for LLProcess event history failure.
…evelop # Conflicts: # indra/newview/featuretable.txt # indra/newview/llfeaturemanager.cpp # indra/newview/llviewerdisplay.cpp # indra/newview/llviewershadermgr.cpp # indra/newview/llvovolume.cpp # indra/newview/pipeline.cpp
ExtraFPS -> develop merge
# Conflicts: # indra/newview/llmaterialeditor.cpp
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Nov 28, 2024
akleshchev
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Nov 28, 2024
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Following #3177.