-
Notifications
You must be signed in to change notification settings - Fork 79
Entity Attributes
Arbitrary provenance or property data that can be applied to all entities (Blocks, Sets, Attributes, and Blobs) in the form of “key=value” or arbitrary string. The attribute is named and of type String, Integer, or Double. The Integer and Double attributes can have an arbitrary number of values; the String attribute has only a single value.
An entity attribute is similar to an IOSS property consisting of a name, a type, and a value or values. It is not a value per entity in the entity, but a value for the entity. For now, they types will be limited to text, integer, and double to provide capability without the complexity of supporting the many types available in NetCDF-4 including user-defined types. Note that an attribute can have multiple values, for example if the attribute is a range, a single attributed could have two double values -- {1.0, 100.0}
NOTE: Need a better name or way of distinguishing from the attributes which are currently supported in Exodus.
- define and output an attribute
ex_attribute attribute = {EX_ASSEMBLY, 100, "Offset", EX_DOUBLE, 3, {1.1, 2.2, 3.3}};
ex_put_attribute(exoid, attribute);
- define and output multiple attributes
ex_attribute attributes[10];
/* ... Initialize `attributes` */
ex_put_attributes(exoid, 10, attributes);
- define and output a double attribute
ex_put_double_attribute(exoid, EX_ASSEMBLY, id, name, num_values, values);
- define and output an integer attribute
ex_put_integer_attribute(exoid, EX_ASSEMBLY, id, name, num_values, values);
[The size of the integers used in values is based on int-size of the database]
- define and output a text attribute....
ex_put_text_attribute(exoid, EX_ASSEMBLY, id, name, char *values);
- Query number of attributes on an assembly
int num_attr = ex_get_attribute_count(exoid, EX_ASSEMBLY, id);
- Query names, types, size/length, values of all attributes on an assembly
int num_attr = ex_get_attribute_count(exoid, EX_ASSEMBLY, id);
ex_attribute attributes[num_attr];
ex_get_attributes(exoid, EX_ASSEMBLY, id, attributes);
- Get values of all attributes on the specified entity (ASSEMBLY 100)
int count = ex_get_attribute_count(exoid, EX_ASSEMBLY, 100)
ex_attribute attributes[count];
memset(attributes, 0, sizeof(ex_attribute)*count);
ex_get_attribute_param(exoid, EX_ASSEMBLY, 100, attributes);
/* Get attribute values for all attributes listed in `attributes`
`ex_get_attributes()` will allocate memory for `attributes[i].values`
which must be freed by caller.
*/
ex_get_attributes(exoid, count, attributes);
- Get value of specific attribute on the specified entity (ASSEMBLY 100)
int count = ex_get_attribute_count(exoid, EX_ASSEMBLY, 100)
ex_attribute attributes[count];
ex_get_attribute_param(exoid, EX_ASSEMBLY, 100, attributes);
/* ... allocate space on specific attribute to store values. If
* not allocated, it will be allocated by `ex_get_attribute()`
*/
attributes[3].values = calloc(attributes[3].value_count, sizeof(double));
/* Get attribute values for attribute at index 3 */
ex_get_attribute(exoid, attributes[3]);
The ex_attribute
argument is the struct:
typedef struct ex_attribute
{
ex_entity_type entity_type,
int64_t entity_id,
char name[EX_MAX_NAME];
ex_type type; /* EX_INTEGER, EX_DOUBLE, EX_CHAR */
size_t value_count;
void* values; /* not accessed if NULL */
} ex_attribute;
NOTE: is there benefit to getting all attribute names/types/size in single call, or can we simplify API and just provide the query of individual attribute. Can do this in single call if only fill in non-NULL arguments
- An entity attribute will appear on an IOSS entity as a
Property
with an origin ofIoss::Property::ATTRIBUTE
- A global entity attribute will be a Property on the
Ioss::Region
- An application can query the entity attribute properties of an Ioss::GroupingEntity
ge
via:
Ioss::NameList properties;
ge->property_describe(origin, &properties);
- The
Ioss::NameList
is astd::vector<std::string>>
- Once the application has the list of property names, the values of the properties can be accessed via code similar to:
for (const auto &property_name : properties) {
fmt::print("{:>s}: ", property_name);
auto prop = ge->get_property(property_name);
switch (prop.get_type()) {
case Ioss::Property::BasicType::REAL: fmt::print("{}\t", prop.get_real()); break;
case Ioss::Property::BasicType::INTEGER: fmt::print("{}\t", prop.get_int()); break;
case Ioss::Property::BasicType::STRING: fmt::print("'{}'\t", prop.get_string()); break;
case Ioss::Property::BasicType::VEC_INTEGER:
fmt::print("{}\t", fmt::join(prop.get_vec_int(), " "));
break;
case Ioss::Property::BasicType::VEC_DOUBLE:
fmt::print("{}\t", fmt::join(prop.get_vec_double(), " "));
break;
default:; // Do nothing
}
- On output, all entity properties of type
Ioss::Property::ATTRIBUTE
will be written to the output exodus database as entity attributes on the specific entity.
[todo]