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Block Dominant

Greg Sjaardema edited this page Feb 6, 2019 · 1 revision

Introduction

  • Maybe multiple node blocks – main entity is an element block and it has its own nodes and BC.
  • Connectivity entity which specifies nodal contiguity between blocks.
  • BC are local to a block, but can belong to a “family” which spans multiple blocks.
  • This makes it easier to edit meshes by adding/subtracting blocks since the node numbering doesn’t need to be adjusted – everything local to a block.
  • Makes it easier to support hybrid, multi-file meshes….

See CGNS for one example of how this is done.