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Procedural-Generation-Tilemap

Unity implementation for Procedural Dungeon Generation

How to run demo

  1. Open Main scene
  2. Enable Gizmos and click play

You can adjust arguments for generating map with the script component of RoomGenerator gameobject.

How to use

In production, you can use RoomGeneratorProd.cs. It is mush faster than demo.

Preview

inspire

http://fisherevans.com/blog/post/dungeon-generation

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Procedural Generation Tilemaps with unity

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