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Open Source C++ and Blueprint WebSocket Plugin upgraded for use with Unreal Engine 4.26.1

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UEWebSocket

Open Source C++ and Blueprint WebSocket Plugin upgraded for use with Unreal Engine 4.26.1.

I have older projects with older engine versions that were using this plugin, but there were some game-breaking bugs recently introduced in 4.26.1, one specifically was the change with UClass and FFieldClass. This is the working source for a websocket c++ & blueprint plugin with bug fixes that compiles & is now usable with Unreal Engine 4.26.1.

Now, the UE WebSocket Client is available and easy to implement, but I upgraded my previous C++ codebase for a project that was using this plugin. I noticed the plugin was no longer maintained or available, so I wanted to upload my source for 4.26.1 in case anyone else is/was in need of it.

author: revzim

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Open Source C++ and Blueprint WebSocket Plugin upgraded for use with Unreal Engine 4.26.1

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