A Carpet mod extension for some additional scarpet functions
Reqires Carpet mod
Converts a color from one model
to another.
color
-> List: Depending on specified model
model
-> String: Input color model, can be RGB
, RGBA
or HSB
- RGB: List of a red, green and blue value
- RGBA: List of a red, green, blue and alpha value
- HSB: List of a hue, saturation and brightnes value
output
-> String: Output color model, can be RGB
, RGBA
, HEX
or NUM
- RGB: List of a red, green and blue value
- RGBA: List of a red, green, blue and alpha value
- HEX: String of hex characters (without leading '#') Can be used for
format()
- NUM: Number representing the color as 4 bytes: 0xRRGGBBAA. Can be used for
'color'
parameter indraw_shape()
Examples:
convert_color([255,128,0],'rgb','hex');
-> 'FF8000'
convert_color([255,128,0],'rgb','num');
-> 0xff7f00ff
convert_color([0,255,255],'hsb','hex');
-> 'FF0000'
convert_color([120,255,255],'hsb','hex');
-> '00FF00'
Example:
__on_tick() -> (
if((tick_time() % 2) == 0,
headerHue = tick_time()%360;
headerGlossIndex = (floor(tick_time()/3)%40)-10;
header = [];
title = 'MinecraftServer';
for(range(length(title)),
if(abs(_-headerGlossIndex) < 3,
c = convert_color([headerHue,abs(_-headerGlossIndex)/3*255,255],'hsb','hex');
,
if(_ < 7,
c = convert_color([headerHue,255,190],'hsb','hex');
,
c = convert_color([headerHue,255,255],'hsb','hex');
);
);
put(header,null,str('b#%s %s',c,slice(title,_,_+1)));
);
header = format(header);
footer = format('r to the server!');
set_tab_text(header,footer);
)
);
Performs a http request specified by the given options
.
This call is blocking, so you should use it in a task()
!
The options
parameter is a map value with the following keys:
uri
(String): The URI to request frommethod
(String, optional): The http request method. For exampleGET
,POST
,DELETE
,... Defaults toGET
headers
(Map, optional): Each map entry is a string key pointing to a string, or list of stringsbody
(String): The body forPOST
or other requests
The function returns a map with the following entries:
status_code
(number): The status code of the requestbody
(String): The body returned from the requestheaders
(Map: string -> [strings]): The received response headersuri
(String): The originally requested URI
When the request fails, a http_request_error
exception is thrown, which can be caught with try()
.
This is only for actual failures to make the request (such as a network error).
Successful requests with a 400 or 500 status code will not throw an exception.
Note that the response body is not parsed as json or html escaped.
Use the escape_html
and unescape_html
functions,
as well as the scarpet-builtins encode_json
and decode_json
.
Example usage:
// simple get request and parsing
response = http_request({
'uri'->'https://opentdb.com/api.php?amount=1'
});
print('Response: ' + response);
if(response:'status_code' != 200,
print('Request failed: ' + response:'status_code');
,
body = decode_json(response:'body');
print('\n\nBody: ' + body);
question_data = body:'results':0;
question = unescape_html(question_data:'question');
answer = unescape_html(question_data:'correct_answer');
print('\n\n\n' + question + '\n' + answer);
);
Returns the escaped html string (e.g. "
-> "
)
Returns the unescaped html string (e.g. "
-> "
)
Sets header and footer in tab menu of all players, or changes it for one player if player?
is given.
Sets the message of the day of the server.